Really cool talents, and now compare them to the current ones… Just makes me. The second major point is around mind spike. Buttons feel worthless. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. However, the side effect of these changes is that it now feels like Mind Spike is lacking purpose. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. . I think they should add new ending talents make mind spike deal 25% aoe spread so you don’t have to spam mind flay on aoe. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Mind Spike: Insanity damage reduced by 11%. This build is the default single target build for Shadow, with an option to use either Mind Spike or Mind Flay depending on your preference. New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. they don't run mind spike and they enjoy playing w/o it. Rip Mind Sear. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Mind Flay: Insanity has been renamed to Surge of Insanity. Mind Flay is an old iconic SP spell. use void form with if you want to play mindflay. Stacks up to 3 times. It’s still based on time-gated RPG mechanics. 1. If mind blast is instant cast from Mind melt then mind blast will glow, so you. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. i read the guide it mentioned to use it sometimes, but never said when. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. Then, after building up to 4 shadow orbs, you hold down the ctrl key. But again like I said on Tuesday shadows priest changes completely, mind spike actually replaces mind flay and you are more of a caster class than a channeler cast. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind spike at the time. LIVE STREAM: COMMUNITY: 2 full channels of Mind Flay vs Mind Sear {with chaining} (4 GCDs), if your Mastery% is 50. Mind Spike and Mind Melt are suggested over Mind Flay in almost every scenario. It’s really unhealthy. Learn how to use this in our class guide. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Bro, the best range with the most damage and survivability in game right now is the Mage. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. Thus it has always been. 2022: Added extra note about Mind Spike vs. Improved Flash Heal - Increases healing done by Flash Heal by 15%. Where are you getting this stuff from? Edit again: There are. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. simc","path":"profiles/Tier29/T29_Death_Knight_Blood. Dr_Fish_99 • 13 days ago Surge of Insanity is a guaranteed proc after casting DP. Hello Priestfwen. Both cooldowns devalue the use of periodic damage spells, and when you have talent choices like Mind Sear, Mind Flay: Insanity, and Screams of the Void, all of these talents feel bad to use when both. I personally en…Psychic Link - Mind Blast, Mind Flay, and Mind Spike deal 15% of its their damage to all other targets afflicted by your Vampiric Touch within 40 yards. The number of spells/rotation spriest has is intimidating at first glance. Yep, I’m still not able to use Mind Sear at all, even with the talent selected and a full bar of insanity. World of Warcraft ForumsI’ve read them and don’t feel like its a good direction for the class. (Get gravestone scepter ASAP, 24'ish is good for a BFD run as priest. 05 Nov. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Balanced-boulderfist. Post 4. Allow While Feared By Fear Mechanic. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. " Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. 0. 5k and mind spike hits for 23. those DoTs are so strong on DPS that Priest can NOT afford to lose them. This ability is straight up weird and should. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. 0. Better mind flay focused talents. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. 2. Cast Mind Flay to generate Insanity as your filler spell. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. Classes. Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. It feels so lack luster. You hard cast mind spike as your filler if you have it selected in prepatch, and you will probably do the same at level 70 as well if nothing changes. It feels good to have insanity. Was dreading the idea of mind spike deleting any reason to use flay. It is shadow and frost. 3411 views 4 stars 433 installs 8 comments. 5% dps increase is a real basket case mentality that heroic raiders seems to enforce upon themselves just because they see world first raiders doing it. Either right side tree with Mind Spike as your filler and you ignore Mind Flay, or you go left side of the tree and don't talent Mind Spike. The Talent Clarity of Power lets you play with a rotation without dots. Single Target Build for Shadow Priest. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. There’s a case of too many and too little. 4 Piece Priest Shadow 10. The unfortunate part here is that you need to have a 90 on Wisdom in order to recruit Flay properly. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. Or maybe it’s the first talent in the tree and you can choose one or the other. Hi, this WeakAura tracks if it is worth casting Shadow Word: Death over Mind Flay in raid encounters, based on the current spellpower and haste%. Mind Spike: InsanityBlasts the target for (276. I recommend dotting up your target, then using Mind Flay for maximum damage. Shadow has been FOTM since the MDI. This is honestly convoluted as hell. 1 Like. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. Feels like a button mashing simulator to do mediocre damage. Demography-tichondrius. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. Possibly as a new talent down the road. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. 1) Remove those skills from the creator. I also hear there is heavy pvp happening in the Beta as well. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (285. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Siphon haste from enemies, stealing 2% haste per stack of Mind Trauma, stacking up to 9 times. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. If you choose to use Yogg-Saron instead of C'Thun, Mind Spike will serve as your default filler spell instead of Mind Flay. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. The global cooldown is imposed on most spells in the game. If none of these things are true, hit mind flay. (2) Set Bonus: Smite and Penance damage increased by 20% and Smite extends the duration of an active Atonement by 2 seconds. This is actually unnecessary button bloat. It's also very useful on Deathwing. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. We prepared dedicated. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). Felt really hectic and engaging. . Wanting to keep the player involved and mindful of what is happening can lead to bloat and proc proc proc based reaction/priority based buttons vs spamming the same thing all over again. Mind Spike and Mind Melt are roughly 3-5% better than Mind Flay builds depending on the setup. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. The other talent this is. then mind spike/mind blast it down. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). It’s fairly common for me to go Void bolt -> mind blast -> mind flay or something similar, which is usually just enough to. (4) Set Bonus: Smite has a 100% chance to cast an additional time during Shadow Covenant, dealing Shadow. Do not mind spike the boss (except for extreme. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. Be sure to make use of the 'Copy Export String' button to import the build directly into your game! 5. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. 12 insanity between sear and mind flay, and you only get the TH. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inSo in theory if you get kicked on it you also can't cast any frost spells (which you probably none of). A few thoughts on mind spike vs SW:I Keep in mind these numbers are estimates. Dispel Magic enemy buffs. Mind Flay is regarded as a filler spell, which means it is only used when nothing else more important can be cast. But thats not a bad thing. There's so many combinations available which never existed back then, which is exciting, and the spec. 2, the glyph was a pretty harsh trade -- it extended the reach of Mind Flay by 10 yards at the. For the time being, this seems to spell the demise of Mind Spike for burst damage. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). Here is a sumary of what made the. At 28% I should do on average 28% more or 19. Business, Economics, and Finance. Cast Mindgames. Namely the idea that the caster knows the location of the target for the duration of the spell. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. 557%. I played it a bit in BFA, but I can see it has changed since then. /cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. I don’t want to build and slow burn, it doesn’t work. they could make a choice - mind flay vs spike, could allow forking tree with 2 different playstyles one fast with spikes, another slower with flay. ReplyMind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Dark Evangelism - Mind Flay, Mind Spike, and Void Torrent increase the damage of your non direct damage spells. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). god shadow feels awful to play after the patch. [Mind Blast] - (Macro)--Starting normal rotation. IN PVE - Trash is pointless, and now that our dots scale with crit and haste, casting a few dots on adds during a fight like Death Whisper, and then mind blasting, flaying, and deathing them is often enough. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Icy Veins - News and detailed class guides. DP makes Mind Flay deal 80% more damage for 5 seconds, which means the "mind flay feels forced" thing is still going to be prevalent. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Here is a shadow priest guide for the actual game version with more informations. Shadow Priest UI. Mind Spike damage increased by 15%. Mind flay vs Drain life. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. Dark Evangelism can now also be triggered by Mind Spike. Mind Soothe feels better than ever. Update on 6 September 2023: We've updated this article with the latest PvP and PvE class balance changes for WoW Dragonflight patch 10. we’ve lost so many things that made the spec flow. I also hear there is heavy pvp happening in the Beta as well. I don’t want to build and slow burn, it doesn’t work. With the suggested build on this boss, Mind Flay will not be your default filler. I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. Add this to the fact that spike is objectively better in every way. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. Hex is a staple Warlock spell that deals extra damage on successful attacks. Mind Spike is a Shadow priest talent. Mind Spike Mind Spike Mind Flay and Mind Blast deal 5% more damage Shadow (Level 10)Cast Mind Blast on cooldown. 75 seconds (before Haste). Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. This as a whole declutters the filler rotation which is good in that sense. so you are supposed to use this in place of mind flay, which is your spammable/filler, but only in certain situations. 557%. In the Priest Talents category. In a future build, Mind Sear will tick every 0. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Allow Aura On Level Scale. The change to Mind Sear* (edit) making it purely a spender instead of a filler spell can feel clunky at times, but they did massively buff the damage it does to compensate. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. Here is a sumary of what made the. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. Assume a Shadowform, increasing your spell damage dealt by 10%. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. 20Cast Mind Flay: Insanity. those DoTs are so strong on DPS that Priest can NOT afford to lose them. Next best are Holy Fire and Smite (spell damage depending), finally Mind Flay for both dps and DPM (This changes with talents and rotation. Mindblades forgo the ability to blast the minds of their enemies, focusing instead on a martial technique known as the mind swipe. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. Buttons feel worthless. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Drain life looks much better; Mind blast vs Shadow bolt. 0. I have a tough time believing it, though. Mind Flay: Insanity Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. and it doesn't even have instant cast now when it. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Allow Class Ability Procs. Lasts 20 sec. Mental Decay - Spell - 10. Also, it will always go after the Priest so the tank has to immediately taunt it. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Keep in mind, the idea behind it is that if you will Mind Spiking, you will be Mind Spiking a lot - the spell will only reach its optimal damage if it's spammed; you won't be able to fit it in your normal rotation. Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. Mind Spike damage increased by 9% and now replaces Mind Flay. e ) , tons of shadows flying out and everything kinda "resets" itself. It actually adds a LOT of situational complexity that people are going to get wrong, and fillers are the first thing to suffer in high movement. I also hear there is heavy pvp happening in the Beta as well. In the current build, Dark Accession only help mind blast, which is extremely weak. Mind Spike as a filler vs Mind Flay (with instant procs) Mind Games Mindbender Shadow Word Death Vampiric Touch + Shadow Word Pain Shadow Crash Void Eruption that gives another filler spell on top of the CD and changes your priorities yet again Mind Sear vs Devouring Plague (with free casts that change priority depending on targets and. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. *Examples that come to mind are searing pain and frost shock. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. I really don't know how good it is right now. At the end of the day when the difference is only a couple percent with optimal play, as in the case of flay Vs spike, most people can get away with playing what’s more comfortable to them. So I’ve recently decided to main all 3 priest specs. we’ve lost so many things that made the spec flow. Some things I don’t so much like:So far it seems that blizzard doesn't want Mind Spike to be used in PvE. Haste reduces the duration and time between ticks, but does not add additional ticks. Opener: Causes ticks of Mind Flay to extend Shadow Word: Pain and Vampiric Touch by 1 second or 2 seconds with Mind Spike. Cool, thank you. Dark Evangelism can now also be triggered by Mind Spike. Generates 12 Insanity over the duration. 25Cast Mind Flay: Insanity if available. Your rough filler priority for this fight will be below, but check out the rotation guide for more details. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. There's no luck involved in proccing it It doesn't have anything to do. Mind Spike moved to 4-5 (was 4-3) Node removed at 5-2; Shadow Crash moved to new 5-2 (was choice at 6-4) Ancient Madness moved to 5-3 (was 9-7). Targeting virtually all CC takes so much depth out of the game. Here, they cannibalize one another and are further culled by the Elder Brain itself. We all have different ideas about how specific the knowledge of the target's location should be. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. Fast explaination of results: Regular rotation is always better. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. BrilliantMachine2726. 2. But we should always keep Mind Flay. ) Check out the rotation page on wowhead or icyveins for more info. Mind Flay: Insanity damage increased by 30%. 22Cast Mindgames. well you were wrong. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. How can you say mind flay is a parodical damage. Please report the post above if it breaks one of our >rules<. Avoid any discussion on mental health and choose options based on building a relationship with him. These adjustments will be applied to the live game with scheduled weekly maintenance on Tuesday, June 27 in this region. Rank 2: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 6 sec or Mindbender by 2 sec. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. Developers’ note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect. Flay is actually better than spike next tier because we need the talent points to reach stuff for. Wowpedia. It feels so lack luster. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. Dark Archangel: The Wings Spec. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 285. I. god shadow feels awful to play after the patch. Mind spike for example used to have an animation but currently it's kind of not doing anything. Triple Idol Build with Dark Ascension for Shadow Priest 5. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. What was a bad spell in Cata is now somehow ever worse in MoP. Mind Spike damage increased by 15 percent. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. Then feedback was taken. It could also only let you move at 50% speed or something. Cast Mind Flay: Insanity. Also, it will always go after the Priest so the tank has to immediately taunt it. Alternatively, use it when shadow locked (however there are likely better things to cast when shadow locked like dispel, shield, flash heal etc. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. Mind Flay would be broke as heck if you could move, but it’d give some sort of perk vs Mind Spike. Mind Spike damage increased by 9 percent and now replaces Mind Flay. New Talent: Mind Flay: Insanity – Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 seconds. But you better get used to using Mind Spike properly. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. , one incapacitated humanoid grappled by the mind flay. You can read all changes to 10. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the addition. +7 to hit, reach 5 ft. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. ago. Casting flay and cutting it short on the gcd whenever a more important spell becomes available is more flexible than spamming mind spike. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Pain of death for SW Death in rotation (only in escapeable torment or when target below 20% hp) Most buffs/CD's will glow while active. If you spec mind flay: insanity and damnation for example, you could cast. 1. In the Priest Specialization Abilities category. Deathspeaker increases the damage of Shadow Word: Death by 10% in PvP combat (was 25%). Hotfix (2016-09-26): Mind Spike damage increased by 28%. If you're not a fan of playing with Mind. Patch 7. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. Mind Blast deals 30% more damage and generates 4 additional insanity. also remove mind sear and focus around. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. WOTLK-WEAKAURA. Mind spike feels very awkward to use right now, even considering the bug. Lasts 6 sec. Generates 16 Insanity over the duration. Balanced-boulderfist. Working from player feedback and internal data, we’ve developed the following class tuning changes to address several over- and under-performing classes. Invest on one or the other gameplay, not both. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. In terms of base damage, Mind Spike deals around 20% more than Mind Flay. It feels so lack luster. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Generates 8 Insanity (was 6). Nameplate Personal Buffs/Debuffs. Hellar21 • 9 mo. 2022: Moved racials out of the rotation into their own section. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. Mind Flay: Insanity damage increased by 30%. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. Mind Flay: Insanity has been slightly redesigned – Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. Mind Flay, including. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. The Talent Surge of Darkness lets you cast Mind Spike withour removing dots from the target when it procs. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. That’s really weird. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Aside the low damage mind spike has another problem. Priest. But all of the builds I tested did quite similar damage, which is great as well. Mind sear was removed. In dungeons, you don’t take mind spike at all so don’t need to worry. Dragonflight Beta | Shadow Priest | Mind Spike vs Mind F…Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. Bro, the best range with the most damage and survivability in game right now is the Mage. Shadow Priest UI. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. Mind FlayAssaults the target's mind with Shadow energy, causing (295. If you cancel flay half way through, you get half its damage. 2-3 Enemies (that will live a reasonable length of time) Devouring Plague (with 3 OR MORE orbs) Mind Blast (with LESS THAN 5 orbs)Use Mind Blast on cooldown (very important), spam Mind Spike (not so important) in between and cast Devouring Plage when you have between 3 and 5 orb and it seems like a good idea to do so. Mind Spike replacing Mind Flay.